Bad Design and Good Performance: Strategies of the Visual System for Enhanced Scene Analysis
2001 | conference paper
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Bad Design and Good Performance: Strategies of the Visual System for Enhanced Scene Analysis
Woergoetter, F. (2001)
In:Dorffner, Georg; Bischof, Horst; Hornik, Kurt (Eds.), Artificial Neural Networks — ICANN 2001 pp. 13-15. International Conference on Artificial Neural Networks (ICANN-2001), Wien.
Berlin, Heidelberg: Springer. DOI: https://doi.org/10.1007/3-540-44668-0_3
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Details
- Authors
- Woergoetter, Florentin
- Editors
- Dorffner, Georg; Bischof, Horst; Hornik, Kurt
- Abstract
- The visual system of vertebrates is a highly efficient, dynamic scene-analysis machine even though many aspects of its own design are at a first glance rather inconvenient from the viewpoint of an neural network- or computer vision engineer. For several of these apparently imperfect design principles, it seems, however, that the system is able to turn things around and instead make a virtue out of them.
- Issue Date
- 2001
- Publisher
- Springer
- Conference
- International Conference on Artificial Neural Networks (ICANN-2001)
- Series
- Lecture Notes in Computer Science
- ISBN
- 978-3-540-42486-4
- Conference Place
- Wien
- Event start
- 2001-08-21
- Event end
- 2001-08-25
- ISSN
- 0302-9743
- Language
- English