Bad Design and Good Performance: Strategies of the Visual System for Enhanced Scene Analysis

2001 | conference paper

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​Bad Design and Good Performance: Strategies of the Visual System for Enhanced Scene Analysis​
Woergoetter, F. ​ (2001)
In:Dorffner, Georg; Bischof, Horst; Hornik, Kurt​ (Eds.), ​Artificial Neural Networks — ICANN 2001 pp. 13​-15. ​International Conference on Artificial Neural Networks (ICANN-2001)​, Wien.
Berlin, Heidelberg​: Springer. DOI: https://doi.org/10.1007/3-540-44668-0_3 

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Authors
Woergoetter, Florentin 
Editors
Dorffner, Georg; Bischof, Horst; Hornik, Kurt
Abstract
The visual system of vertebrates is a highly efficient, dynamic scene-analysis machine even though many aspects of its own design are at a first glance rather inconvenient from the viewpoint of an neural network- or computer vision engineer. For several of these apparently imperfect design principles, it seems, however, that the system is able to turn things around and instead make a virtue out of them.
Issue Date
2001
Publisher
Springer
Conference
International Conference on Artificial Neural Networks (ICANN-2001)
Series
Lecture Notes in Computer Science 
ISBN
978-3-540-42486-4
Conference Place
Wien
Event start
2001-08-21
Event end
2001-08-25
ISSN
0302-9743
Language
English

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